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Published March 11, 2017

Psyonix Vice President was asked if there will be a sequel to the 2015 surprising hit Rocket League, his response was “Why would we want to take this huge community that we’ve already built, that’s still growing, and say what you’re playing now is going to be irrelevant in 12 months, but we want you to stop what you’re doing, give us money all over again, and move over to this other game.” “That’s not the right way to do things.”

He also went on record by say that Psyonix is “in it for the long haul.” This is a breath of fresh air to the consumer because more times than often, a game is a hit and instead of building on that, coming up with new ideas to make that very game still appealing and stretch out the lifespan and continue to get new players drawn to the game, they shy away from that and often rush out a new game and it almost never captures the same magic as the first.

There’s only so much that you can do with a prototypical racing game but with Rocket League, you can implement so much while people are still playing it before you rush to create another one that may or may not be as successful.

Let’s keep in mind that this game was initially free to play on PS4 and once it caught on being one of the most popular games on Twitch, it expanded and eventually had a reasonable price of $19.99, so kudos to Psyonix for not seeing dollar signs and rushing back to make another game and instead riding the wave of success of what they have in front of them while staying creative.

 

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