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Published January 9, 2016

Ubisoft just dropped a major update for Rainbow Six Siege and it fixes a lot. It’s a lot to read. Enjoy! When you’re finished make sure to peep my review of the game. You might be surprised!

Updated the server tick rate
With the goal of improving positioning and shooting replication, we had deployed a first update in which the player position update rate is set to 60 times per second (vs. the previous 30). This change however has been done in an intermittent fashion and in certain regions only, as we were testing various configurations. We are now satisfied with its state so we are now deploying this update to all users. Data center selection is now possible

MATCHMAKING IMPROVEMENTS
Refining the quality of PVP matches with more evenly matched opponents
Added a criteria that increases the odds of pre-made parties being matched against a squad with an equal number of pre-made parties within them.
Skill criterion originating from the player’s region is now more precise.
Improved connectivity to PVP and PVE matches
Increased match quality by ensuring players using the same data center get matched together, leading to better ping.
Improved accuracy of the estimated waiting time while in lobby

GAMEPLAY FIXES
Ranked matches HUD synch with Casual update has been applied (read: playlist changes from this forum post).
Did some fixes on an issue in which players would get stuck when walking, running or at the end of a rappel. The player could do other actions and rotate but couldn’t move. However, some bugs are still present so this issue is still being worked on.
LEVEL DESIGN FIXES

Kanal: fixed a bug in which the red blocker wall was not present on a window in the holding room for Defenders and allowed them to exit their zone during the preparation phase.
Some lighting issues on maps have been fixed.
Some minor collision issues have been fixed on House, Clubhouse, Kanal and Russian Café.
ONLINE FLOW FIXES

Fixed Error [3-0x0001000B].
Partial fix of Error [2-0x00000041]. Refer to Top Issues in the Known Issues post for full information.
Partial fix of the loading screen freeze (smoke background). Refer to Top Issues in the Known Issues post for full information.
UI FIXES

Player skill rank display has been re-activated.
Authentication pop-up title had inconsistent spacing.
AUDIO FIXES

XB1: Fixed a bug in which if a player constrained the game, snapped an app, then unconstrained the game, he or she would lose the voice chat.
XB1: Fixed a bug in which the game did not exhibit any audio whilst the player had any app snapped.
OTHER FIXES

The Season Passes temporary activation for everyone for issue identification purposes has now ended, see this post for more details.
Fixed a bug in which the Tier 5 faded skin for the FBI’s 5.7 USG pistol didn’t unlock even after purchasing it.

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