Bioware’s senior development director Chris Wynn has answered fan questions on Twitter recently, giving details on the upcoming Mass Effect: Andromeda game.
On the story front, don’t expect too many characters, if any at all, from the original trilogy to show up in the new game. Wynn said “story wise, it wouldn’t make much sense,” to see familiar faces in Andromeda. He also couldn’t answer a question asking whether minor characters would show up or not saying that they’re not done adding characters to the Andromeda build, leaving the door open for minor characters returning. Wynn also said that there will elements in Andromeda that will make players feel comfortable, saying “there are plenty of non-character connections. Races, stuff like the Mako. Fans will feel at home.”
If you really want to stretch out his words, Wynn may have hinted at new alien races in ME: Andromeda, saying “there is something new briefly in there” in response to a fan questioning if a new alien race is shown in the E3 reveal trailer, which you can watch by clicking here.
Transitioning into gameplay, Wynn said that Mass Effect: Andromeda’s gameplay will all be built in the new engine, while commenting that the gameplay will be very similar to Mass Effect 3’s combat with “some new elements that make it more dynamic, but overall similar feel.” My personal speculation (read: hope) is that Andromeda will have melee weapons/combat. I speculate this because the reveal trailer showcases an N7 soldier using an omni-blade. If you want to read about more of what I want in the new Mass Effect, click here.
Wynn also touched on other things, implying that there will be co-op multiplayer, stating that no voice actors have been cast yet, and saying that fans shouldn’t hope for any gameplay footage in the near future.
Mass Effect: Andromeda was officially revealed during E3 2015. It is expected to release in Q4 2016 on PC, PlayStation 4, and Xbox One. While you’re waiting, don’t expect a remastered Mass Effect trilogy for the current-gen consoles.